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Map holes / 3D clipping bugs (spoilers)

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#1 Mr Moo

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Posted 21 October 2014 - 23:03

I'm sure some of these have slipped by, so let's point them out to our dear developers? These are places where you can walk or fall through the map, which is unintended.

 

Spoiler

 

Edit: This hole still exists in today's general release.


Edited by Moohouse, 22 October 2014 - 07:32.

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#2 Mr Moo

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Posted 22 October 2014 - 01:29

When seeing http://redthreadgame...ing/#entry34626 as well as not really looking at the painting, I replayed the interlude, where I found a few 3D things.

 

Where mummy is sitting (her what you call it - action text reads mamma, and daddy's reads pappa):

 

Spoiler

 

In the living room (the one with the fireplace):

 

Spoiler

 

In your room:

 

Spoiler

 

In the small room between the hall and the kitchen:

 

Spoiler

Edited by Moohouse, 22 October 2014 - 01:40.


#3 Nertez

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Posted 22 October 2014 - 02:46

Well, Propast means abyss in Czech, so that would make sense?  :lol:


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#4 Mr Moo

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Posted 25 October 2014 - 13:17

Found another no wall location. In another alley, naturally. :P

 

Sonnesschein Plaza, I think?

 

Spoiler

 

Floor in the back has a hole, and the wall has no clipping.

Spoiler

 

Not very interesting back there.

Spoiler

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#5 wandrew

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Posted 25 October 2014 - 13:19

Well, Propast means abyss in Czech, so that would make sense?  :lol:

 

Ooh, apparently it also means 'collapse'.

 

It never occurred to me that it wasn't a real place in the Czech Republic. I guess it's a new city like Newport in TLJ.


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#6 ShadowNate

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Posted 27 October 2014 - 09:11

I am placing these here, since I believe it's better to have these sort of clipping / missing collision walls bugs in one place (but, @mods, please move the post/merge as appropriate).
 
These are a collection of Europolis no-clipping issues I have found while roaming around (I have yet to cover all the city - I think):
 
1. No clipping at the corner of the wall next to the door of the psychologist's tower
Spoiler

 
2. No clipping on both pipes in the corner of the psychologist's tower:
Spoiler

 
3. No clipping on some crates at the bazaar (can't remember exact location, but could go back and find it if necessary):
Spoiler

 
4. Semi-clipping and possibility to view behind the level map at the bazaar, at a garage door behind some road blocks, on a road leading to the river (again if not clear where this is, I could provide more exact info) (all 3 images here are from the same bug)
Spoiler

 
5. No-clipping at the pipe across the ferryman (second image is provided to better identify the location)
Spoiler

 
6. Again no-clipping on another pipe, closer to the ferryman
Spoiler

 
7. No clipping at the stairs corner at the end of the riverside rode with the ferryman (next to the two women talking)

 
8. Above those stairs there is a building with long curtains at its side reading "The Divide". The curtains have no clipping (this could be "expected"/allowed since cloth in games seems hard to do collisions for.

 
9. The last one I found is the same no-collisions wall that Moohouse reported in the 4rth post (this wall is in the alley next to The Divide building).

#7 toremygg

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Posted 27 October 2014 - 09:16

At one point, I ended up like this. Kinda confusing viewpoint.

Spoiler


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#8 khh

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Posted 27 October 2014 - 09:30

This a good idea Moohouse. ShadowNate pointed out that it's more likely the devs will see it if it's in the General Support forum, and I agree, so I moved it there.


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#9 urzagc13

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Posted 27 October 2014 - 10:17

At one point, I ended up like this. Kinda confusing viewpoint.

 

Reza: Uh, Zoe, you're inside the floor!

Zoe (change subject): Can we not talk about that now? 

 

:D  :rolleyes:  B)


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Giorgos Chrysikopoulos - Dream Traveller

 

Check out the unofficial (headcanon) backstory of my Europolis Most Wanted Dreamfall Character: meet the "The Scientist Thief"!

 


#10 Mr_Russ

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Posted 27 October 2014 - 14:42

I liked being able to walk through the closed door in the house of all worlds and out into the sky. :)


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#11 ShadowNate

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Posted 28 October 2014 - 09:40

A few more from Europolis (edit and from prison):
1. This is second door to the left of the "White Swallow"  place. If Zoe moves inside the door frame (up the 3 small steps) and then looks towards the street, it looks like the back textures for some walls are missing.
First image shows the place, second image shows the problem.
Spoiler

 
2. Two more no-collisions crates in the bazaar next to a shopkeeper person. (Both are next to the same shopkeeper)
Spoiler

 
3. Again cloth related no-collisions that I am not sure if it is intentional or not. This is the carpets section of the bazaar (all the carpets)
Spoiler


Edit:
4. Prison no-clipping on the doors you open:
Spoiler


5. Stairs no-clipping bug (see captain's feet); it was worse on my first playthrough -the captain was knees deep in the stairs, but it didn't happen this time I loaded the game. Less glitchy this time.
Spoiler


#12 khh

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Posted 28 October 2014 - 13:29

The graffiti on the wall next to the entrance to The Hand That Feeds clips strangely when you move the camera. It's somewhat hard to see on the image, but notice that the graffiti ends in an unnaturally straight line. Easier to see when you're actually there.

Spoiler

April Ryan is my friend,
Every sorrow she can mend.
When I visit her dark realm,
Does it simply overwhelm.


#13 debro

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Posted 28 October 2014 - 14:47

I found a couple of clipping issues, but most of them have already been addressed.

 

Although when Zoe:

 

Spoiler


"The brightest days have the darkest shadows. Always remember that!"


#14 BenBandu

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Posted 28 October 2014 - 14:50

Guess I'll just re-post the stuff I found here as this seems to be the appropriate topic for it  :rolleyes: 

There's a few ledges that you can clip through that makes it so you can walk in the air because of how the game looks for collisions, even managed to bypass the 'gift puzzle' using one of them.


And this one isn't really a clip but something that should probably be blocked off, the path leads to under the city and you'll most likely get some heavy fps drop if you look up at it  :lol:

http://i.gyazo.com/7...c99aeca3b25.mp4



#15 ShadowNate

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Posted 28 October 2014 - 23:09

The animation for some NPCs for relaxing against a wall and smoking, has a few frames where their hand will phase into the wall they are leaning against.

Spoiler

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#16 Tina

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Posted 28 October 2014 - 23:40

The animation for some NPCs for relaxing against a wall and smoking, has a few frames where their hand will phase into the wall they are leaning against.

The one in the last picture also will put his smoking hand (which is lacking a cigarette) through Zoë's body if you're standing close to him.


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#17 ShadowNate

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Posted 31 October 2014 - 06:42

Sonnesschein Plaza, I think?

 

Floor in the back has a hole, and the wall has no clipping.

 

After patch 1.1 the no-clipping back in the back alley of the Division is fixed, but the hole in the map still remains there

 

5QO8GS1.jpg







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