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#1 DeerHunter

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Posted 22 June 2016 - 14:52

Hi,

I am using Debian Jessie, 32 bits, PAE , Wine 1.6.2 with Steam,   Radeon HD5450 with propietary FGLRX, 

so .. the other day I installed Book4 (¿5? ).  And I started the game just to check it. It woked great (very nice and fluid ).

These days there has been some major update with social media functions, (asking for email)... and the game has changed... It's sluggish, and audio is stuttering and has glitches.

 

¿Does anyone use Wine ? ¿Which version?

 

thanks



#2 Indrid Cold

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Posted 22 June 2016 - 16:16

Out of curiosity, why use Wine when there's a native version?


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#3 DeerHunter

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Posted 22 June 2016 - 16:37

Out of curiosity, why use Wine when there's a native version?

Because there is no 32 bit build for GNU/Linux ;) .


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#4 TheDreamfallen

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Posted 22 June 2016 - 17:37

Because there is no 32 bit build for GNU/Linux ;) .

I haven't tried Wine but I can give it a shot when I'm done work.

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#5 Bruno

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Posted 22 June 2016 - 21:01

I saw this thread on the list and thought it was about something completely different.

Will leave you guys to discuss now, this is not the type of wine I specialise in...  :blush:


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#6 Olstyle

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Posted 22 June 2016 - 21:16

Because there is no 32 bit build for GNU/Linux ;) .

And there is no 32Bit build since Dreamfall isn't stable on such a low amount of addressable memory.
Are you sure your CPU(which one do you have?) does not support 64bit? Because the "easy" solution would really be to install a 64bit Linux.

#7 DeerHunter

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Posted 22 June 2016 - 22:08

And there is no 32Bit build since Dreamfall isn't stable on such a low amount of addressable memory.
Are you sure your CPU(which one do you have?) does not support 64bit? Because the "easy" solution would really be to install a 64bit Linux.

Yeah...  I'll make migrate to  64-bit in midst of July.

But till then, I have to syrvive in someway :)



#8 robertc

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Posted 24 June 2016 - 12:30

I am using Debian Jessie, 32 bits, PAE , Wine 1.6.2 with Steam

 

I run Dreamfall Chapters natively but I run other things with WINE so I can offer some general advice: WINE 1.6 is three years old now so I would recommend upgrading to at least the latest stable release which is 1.8, instructions are here.  I always use wine-staging (it's the default on Fedora) because it has a number of performance enhancements not present in vanilla WINE.  Use winetricks to help configure any additional dependencies in your D:C wine prefix, there isn't a page on the app DB for D:C, but you may find pages for other Unity 5 games which will give you ideas if it doesn't work out of the box.


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#9 DeerHunter

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Posted 24 June 2016 - 22:19

I run Dreamfall Chapters natively but I run other things with WINE so I can offer some general advice: WINE 1.6 is three years old now so I would recommend upgrading to at least the latest stable release which is 1.8, instructions are here.  I always use wine-staging (it's the default on Fedora) because it has a number of performance enhancements not present in vanilla WINE.  Use winetricks to help configure any additional dependencies in your D:C wine prefix, there isn't a page on the app DB for D:C, but you may find pages for other Unity 5 games which will give you ideas if it doesn't work out of the box.

Much better (seems the bottleneck is in the CPU)

Anyway, now I must wait till my savegames are readable :blink:



#10 robertc

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Posted 24 June 2016 - 22:34

Much better (seems the bottleneck is in the CPU)

 

That's often the case with WINE (and also with many wrapper-based ports) - the CPU has to munge the graphics calls before they're passed to the graphics card.  If you use the open source drivers with Radeon cards there is a thing called Gallium 9 which uses D3D9 graphics calls directly, I'm not sure if your card is new enough to support it though.


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