Hello, fellow dreamers
I admire the effort spent in DreamFall. It is both massive and meaningful, which is something only a very few studios do in the whole industry. I always wanted to thank Mr.Ragnar and the team for it, and wish that only 1 or 2 other studios could approach games like RTG do, life will be much better.
I was thinking about a way to experience the Whole DF. I wanted to see how the whole game would change if, like, I left Reza or chose different career. I think it will be hard and time consuming to try all these interesting choices by replaying the game. So why not allow players to skip the parts that are not affected by certain choices ?
Imagine a timeline of DF, with only the impactful decisions visible on it. Actually there would be 2 timelines; one for Zoe and one for Alvane. Now not every decision affects every consequence, right? So in the timeline, I can change any choice I want. All the 5 book choices are visible in front of me. Each choice is represented by a thumbnail, short description and a group of options to take. I pick the choices I want to change, chose the new decisions then play the game from any point in time I want to see how the events unfold from now on.
For example, I change some choices from Book1 and 2, then jump to the middle of Book3 and see how it looks now after the changes. Then I go change those same choices from B1 and 2, and go to the same point of B3 to see how it was affected.
Think of it as time machine!
Now this could be hard. But I belive RTG must have a structure for player choices inside the game. I persume it is a tree, apparently! And of course some events are not available with certain choices. So what I imagine is a tool to alter this choice structure, then load the game from anytime we want and continue palying. Maybe players can have a list of save files, each is right before an impactful / interesting choice (yes, tens of save files each is named after the choice it loads to). Also I think RTG must have away to visualize all these choices and relations between them as part of the design process. I don't ask them to give it to us of course , just it might help with the Time Machine!
This will be very helpful to experience the whole game, in a fast and free way.
So, do you think this tool will be fun ? Any critiques are welcome