* Bit off topic here, but I've recently started a little investigation about the narrative meaning of "inventory items", outside of the usual combination mechanics. I'm at five categories right now. One of the hardest, least tangible concepts that only very very few adventure games even dare to approach is the inventory item with symbolic meaning for the character. The Longest Journey excels at that every step of the way. The highly symbolic act of handing over her golden ring, the symbolism of a plush toy falling apart and still helping her out one last time against the cruel world out there.
VERY cool! I also love the sentimental uselessness of the photo of her with Charlie and Emma she carries around for no reason (I know there was originally meant to be a puzzle to go with it, but it worked out nicely!).