So I downloaded the video to my Surface Pro and played it. I have to say, it didn't look different from what I saw when using FF. What I noticed is that the background (buildings mainly) had slight 'hiccups' in the panning. Zoe herself looked fine. I asked before but you haven't answered, is the background what you're talking about?
I answered this in response to another user's post. And to reiterate - the hiccups are manifestation of drops in framerate. If there was full 60fps, they would not be visible. You can observe how the framerate drops by looking at the data in the top-left corner of the video.
Ideally, the framerate should only drop if GPU usage is close to 100%.
And to which download do you refer - the one from mega.co.nz?
If you did not see the difference, then maybe your hardware is not powerful enough to playback high-bitrate 1080p content in 60fps (in which case I suggest using the downloader software I linked in the first post to download youtube version) - or you may simply be a person that does not see much difference between 30 and 60 fps and that is perfectly fine.
Unity vs UnReal. Well, the biggest reason for choosing Unity is cost. UnReal costs tens of thousands of $. Most small studios can't afford it. Big Finish Games chose Unity for Tex Murphy: The Tesla Effect for that very reason. It's part of the price you pay for not having millions of $ to play with.
I admit, I do not know how much Unreal Engine costs - I did some research and it is possible it costs over $300k which would make RTG's choice the only sensible one. I read about some cheaper license but it concerns UE4: http://www.polygon.c...tion-epic-games
I think their research consisted of looking at their wallets and the ticking clock. The aim seems to be 30fps.. I think they have that now on most systems. Bravo to them right now I say.
Wasteland 2 was almost a year late, basically every Kickstarter gaming project is late 6 months or more (Armikrog was recently delayed for the second time, into 2015, original release date was July 2014). So I daresay that if RTG decided to delay DFC in order to make a better game, fans would accept, But of course the delay means increased cost, so perhaps they could not afford it (and the game was in fact delayed, because we only got 20% of the game on the original release date of the full game).